The Devil Made Us Do It

Created by Monte Cook Games

Stealing Stories for the Devil, designed by Monte Cook, is a fast-paced tabletop roleplaying game in which you save existence as we know it by bending reality to carry out the perfect heist. And because the Devil Made Us Do It, we've added two more games to this campaign! Who the Devil Are You? gives you the tools to use the zero-prep gameplay mechanics of Stealing Stories in any setting you desire. And in the standalone game The Devil's Dandy Dogs, by Shanna Germain, you take on the role of the Devil's dogs, facing your own desires and temptations as you fetch bartered souls for your master.

Latest Updates from Our Project:

Stretch Goal Unlocked—Last Push for More!
4 months ago – Fri, Aug 13, 2021 at 05:24:54 PM

We’re in our final days, Liars, and we’re going for a strong finish with this project!

Stealing Stories for the Devil is now overflowing with even more GM resources. These are added to the standard version as single-page-sized resources, and to the deluxe version in an upgraded format—which in many cases means enlarged to poster-sized!

While we approach the last day of the project, we’ve still got more time for stretch goals! How about another upgrade to The Devil’s Dandy Dogs?

In The Devil’s Dandy Dogs, players use the tarot-sized cards not just to create characters, but also in generating the setting and adventure start, as well as guiding the narrative throughout gameplay. The Soul’s Arrow guides the placement of the cards as the story unfolds. At $320K, we’ll add a Soul’s Arrow to the game—a poster-like play surface that guides the placement of cards. But wait, there’s more! We’ll also increase the number of cards in the box, bringing the total close to 100.

The Soul's Arrow for The Devil's Dandy Dogs. Not final design—subject to change.

At the rate we’re going, we can unlock this stretch goal (and even more!) before it’s all over. Spread the word and #BlameTheDevil!

Our friends at Cypher Unlimited have been interviewing some of the MCG team over on YouTube.  The most recent one was with Stealing Stories for the Devil’s mastermind himself, Monte Cook! Check out the interview and share it with your gaming friends on social media, and don’t forget to tag your social posts with #BlametheDevil!

Thanks again for your support!

Team MCG

New Stretch Goal Revealed; The Devil's Dandy Dogs Dice Unlocked!
4 months ago – Wed, Aug 11, 2021 at 10:43:01 PM

Thanks to your ceaseless support, you Liars have unlocked the dice for The Devil’s Dandy Dogs!

Every physical copy of The Devil’s Dandy Dogs will now include three standard six-sided dice and a custom Temptation die, to accompany the rules and tarot-sized cards!

The Devil's Dandy Dogs with dice. Not final—subject to change.

We are in the final days of this campaign, but there’s still plenty of time to hit more stretch goals and unlock more upgrades.

Stealing Stories for the Devil‘s zero-prep system works largely because of its structure, and the collaborative way heists are created. It doesn’t hurt that the GM has a load of handy resources, though. Does your heist take place in a hotel? The game comes with a couple of maps detailing hotels of different sizes and types—just pick one that fits the scenario, and your heist is already mapped out! Need to case a museum or sneak something out of a bank or mansion? You’ll have some floorplans to form your plan. In the standard edition, these are handy page-sized double-sided sheets; in the deluxe edition many of them are poster-sized.

So far, we’ve increased the GM resources included in Stealing Stories for the Devil a couple of times, but there’s literally no limit to the benefit these provide to fleshing out a zero-prep game, so with this stretch goal we’re going to add roughly half a dozen more. This upgrade will be unlocked at $290,000, so share this Kickstarter with friends on social media!

Need something that showcases how cool Stealing Stories is? Our friends at HyperRPG just did a playthrough of Stealing Stories on Twitch! It’s the perfect way to see the game in action and show your friends why they should be excited too! Don’t forget to tag your social posts with #BlametheDevil!

Thanks again for your support!

Team MCG

Cards Upgraded and New Stretch Goal Revealed!
4 months ago – Wed, Aug 11, 2021 at 10:47:55 AM

Thank you, Liars! You have again smashed through another stretch goal with devilish speed!

As a result, we’re upgrading all of the cards in the three games we’ve funded—Who the Devil Are You? and Devil’s Dandy Dogs as well as Stealing Stories for the Devil. All three games use cards during play, and all of their cards are now upgraded to a lovely, high-end linen finish.

Let’s turn our attention next to the Devil’s Dandy Dogs—those fine hounds who have been trying so, so hard to be good dogs in the face of difficult choices and pernicious temptation. (You can read all about this game, where you play as a dog fetching souls for the Devil, in Update 7.) As a reward, we’d like to give them a special, custom Temptation die.

Devil’s Dandy Dogs comes with the rules and tarot-sized cards, but you also need four six-sided dice. One of these dice must be different than the others—this is the Temptation die.

Potential dice design for Devil's Dandy Dogs. Not final—subject to change.

At $260,000, we’ll add three standard six-sided dice to the box, plus a custom Temptation die.

Remember, everyone who pledged at the GIVE THE DEVIL HIS DUE tier or higher gets Devil’s Dandy Dogs—another completely separate, standalone RPG—along with their copy of the deluxe version of Stealing Stories for the Devil. If you’re not backing at that level, you really should take a look—it’s a pretty incredible deal. You’ll save $30 compared to pledging separately to get your hands on all three games in standard print and PDF versions—and that doesn’t include the value of the upgrades in the deluxe version of Stealing Stories (which will not be widely available after this Kickstarter).
 We’re happy to tempt you with a great value pledge and this new stretch goal, but really, we  #BlameTheDevil.

Devil's Dandy Dogs with dice. Not final—subject to change.

Thanks again for your support!

Team MCG

Resources Added—What’s Next?
4 months ago – Sun, Aug 08, 2021 at 08:43:34 AM

Well done, Liars!

Once again, you have spun your tales and changed reality, and further upgraded Stealing Stories for the Devil with even more GM resources. These are added to the standard version in single-page-sized documents, and to the deluxe version in, well, deluxe format, which in many cases means poster-sized documents.

Let’s keep making this game better! Strike that—let’s make all three of the games we’ve funded better with this next stretch goal.

Stealing Stories for the Devil includes Mission Cards for the players, and Twist and Turn Cards for the GM. Who the Devil Are You? has similar cards, and Devil’s Dandy Dogs includes tarot-sized cards used in character creation, generating stories, and gameplay. At $240K, we’ll upgrade the cards in all three games to a high-end linen finish card stock.

Given the speed at which we hit our last stretch goal, this shouldn’t take long! Please remember to use the tag #BlameTheDevil in your posts and shares. People are talking about this Kickstarter, and the more we can tempt, the more goals we can reach and the more we can continue to grow and improve these games!

Thanks again for your support!
Team MCG

Devil's Dandy Dogs UNLOCKED!
4 months ago – Fri, Aug 06, 2021 at 12:40:50 AM

Thank you, Liars!

Devil's Dandy Dogs, showing the box with rulebook and tarot-sized cards; not final product.

The Devil's Dandy Dogs have been unleashed and you have funded an entire new game! All backers at the GIVE THE DEVIL HIS DUE level and above are now getting this game, in print and PDF, added to their rewards automatically. (For those of you keeping track at home, that's now three games unlocked by this Kickstarter, all of which go to backers getting the deluxe version of Stealing Stories for the Devil.)

The Devil's Dandy Dogs is a no-prep, rules-light storygame filled with magic, mystery, and a pack of supernatural dogs trying their best to be oh-so-good. The focus is on narrative storytelling, complex dilemmas of mind and heart, unique supernatural abilities, and the interplay between the Devil and their dogs. It's a boxed game (completely separate from Stealing Stories for the Devil) that includes a rulebook and tarot-sized cards used for character generation, narrative creation, and gameplay. You can find even more info about this game in our last update.

Deluxe Stealing Stories for the Devil alongside Devil's Dandy Dogs; not final products.

As mentioned above, the best way to get Devil's Dandy Dogs is to back at GIVE THE DEVIL HIS DUE or higher, where it's included among the rewards. But we've also added some new backer levels for just this game. And if you're backing only for PDFs, there's a new level that includes all three unlocked games in digital-only format.

Every great heist story has unexpected twists and a central turn at the midpoint where things suddenly go in a whole new direction. This fantastic unlock was our dramatic Turn—and now the Third Act is in sight, when we'll bring the campaign to an exciting conclusion filled with even more stretch goals and upgrades. What's next?

The zero-prep system in Stealing Stories for the Devil succeeds because of its unique structure and collaborative adventure-creation process. A load of handy GM resources makes it even easier. Maps, plans, and similar documents give the GM lots of material to flesh out the adventure's setting and put narrative meat on the bone. In the standard edition, these documents are handy page-sized double-sided sheets; in the deluxe edition, many of them are poster-sized.

Stealing Stories started with a bunch of these, and we've already increased them through two previous stretch goals. But the GM can never have too many, so let's put more in the box! For our next stretch goal, we'll add roughly half a dozen additional maps and similar resources. We'll unlock this upgrade at $220,000.

We get there the same way we unlocked Devil's Dandy Dogs—by tempting new backers to this campaign. There's a lot of buzz out there about Stealing Stories, and the news about Devil's Dandy Dogs is worth shouting about, too. Please hit Twitter, Facebook, Instagram, EN World, RPG.net, Reddit, or anyplace else gamers talk about cool games. Don't feel inspired to craft your own endorsement? There are plenty of posts, tweets, and other messages out there you can retweet, share, like, or respond to—it only takes a few seconds!

#BlameTheDevil

Thanks again for your support!
Team MCG